
Polyhedric Software
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| Whether
you are using Watcom C/C++, Visual C/C++, C++
Builder, Delphi or Visual Basic, you can now have
a low-latency, fully programmable wavetable
module taking care of both sound effects and
music - even on systems without a wavetable card! |
| Download |
Order |
| All you
need is the Virtual Sampler LibraryTM - the
sound engine also powering the award-winning Mellosoftron virtual
sampler - and the interface files, API reference
and examples enclosed in the Virtual Sampler
SDKTM. |
| With the
Virtual Sampler Library, you play both sound
effects and music by issuing MIDI messages to as
many as 65 536 separate input channels. |
| When
dealing with sound effects, you are relieved of
the need to negotiate the intricacies of
DirectSound programming or (worse) of
hardware-specific APIs, but retain the ability to
synchronize screen and audio events precisely. |
| When
dealing with music, you can use standard MIDI
tools to create your songs, and yet know exactly
what the user will hear, independently of his or
her synthesizer hardware. The Mellosoftron -
included in the Virtual Sampler SDK - allows you
to turn any WAV into an instrument at the click
of a button, and to edit and test your patches in
real time. |
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