 |
WAVmaker's user
interface has been
completely redesigned to present you with
a greatly simplified, familiar
environment. Windows integration has also
been improved with the addition of drag
& drop (both internally and from the
Windows Explorer) and of Open / Play
buttons which rely on your system
settings to launch the appropriate viewer
/ player (e.g. a MIDI sequencer or the
Windows Media Player). |
 |
Gone are the days
of rendering MIDI files one by one: now
you collect all files in a list, click
the magic button and watch WAVmaker
launch a separate
rendering process.
You are then free to terminate the main
program. This minimizes WAVmaker's
footprint while rendering. You can also
collect a new bunch of MIDI files to
render with different settings and launch
another job while the first one is still
running. There is no limit to the number
of rendering processes you can have
running in parallel (other than available
memory etc.).
|
 |
Each track and
channel can now be assigned its own
individual MIDI-controlled
effect chain.
Hardware sound modules typically give you
a single,
shared effect chain and only let you vary
the wet mix level individually for each
channel. Chorus / flange, echo and reverb
patches are easily created and tested
using Ace
of WAV (included!).
Import / export of Ace of WAV effect
patches is done at the click of a button.
All effects can be turned off if you
prefer a dry mix (e.g. when singling out
individual tracks for special
processing).
|
 |
Tired of that old
Western-style tuning? Feel like
experimenting with microtonal
composition? No problem: each track and
channel can now be assigned its own individual
tune table.
WAVmaker comes with several predefined
ones and gives you full liberty to create
your own tunings. |
 |
The old MIDI scanning,
editing and conversion functions have
been improved and collected in a
dedicated MIDI
reporting and editing wizard.
The new tool analyzes the contents of a
MIDI file and lets you edit its
individual tracks and channels. You can
delete selected kinds of events; map GS
banks, programs and controllers to each
other; scale and offset continuous
values; and transpose note ranges. The
result can be saved to any of the
supported MIDI formats: Standard MIDI
Level 0, Standard MIDI Level 1, RIFF MIDI
Level 0 and RIFF MIDI Level 1. |